Basketball GM is a single-player basketball management simulation game. Set your roster, make trades, draft prospects, manage your finances, and try to build a dynasty. Play it in your browser now, completely 100% free!
It has come to my attention that some people are doing things besides constantly playing Basketball GM. The game just isn't addictive enough. Maybe part of the problem is that the game has always been self-paced. There's no way to "win", and there aren't any real objectives other than ones you define yourself.
Well, now that's changed. Today I added an "Achievements" system. This provides some challenges you aim to accomplish, like sweeping all 16 wins in the playoffs, winning a title with a low payroll, and winning multiple consecutive titles. See them all here.
For posterity, here is a list of all the available achievements in this initial release:
I'm planning to eventually add more achievements, and your suggestions are appreciated (as always). I know many of the current ones are more towards the "really fucking difficult" side of the spectrum, so maybe I should add some more easier ones.
Another thing I should note: there are no retroactive achievements. It's not going to scan back through all your old leagues looking for them. It would be too much work for not enough benefit, and also people with really old leagues might get some of these achievements too easily since there used to be more exploits in the game.
You also might notice that there is now an account system. Since all the game data is stored on your computer, there was never a reason to make anyone sign up for an account. However, I think there are a few good reasons for adding them now:
Basically, accounts don't do that much now, but they might in the future. If you don't want an account, then you don't have to sign up for one. All features will still work without logging in, just like they always have. Even achievements will work, they just will be local to one device until you sign up for an account.